2015 BCC Club Championships - Games from Ian Rout

Burnie Chess Club Director of Play Ian Rout analyses 2 of his recent games in the BCC Club Champs for 2015.  In the first game, Lewis-Rout, Rout plays an unusual reply to the queens pawn opening and the game is steered into a complex middlegame which finally ended in a draw.  The second game is a nice miniature that stemmed from a French Winawer, or anti-Winawer as Ian mentions in his notes.

Lewis,Nigel (1519) - Rout,Ian (1925) [A45]

Burnie Chess Club Championship, 06.05.2015

1.d4 c5 2.e3

2.d5 leads to some form of Benoni.


2...cxd4 3.exd4 d5 is a Caro-Kann

Position after 8. ... d6

3.Nc3 b6

Provocative, safer is just 3...d5


4.d5 here or later is again an option, trying to make the Bishop look out of place on b7.

4...Bb7 5.Be2 g6 6.0–0 Bg7 7.h3 0–0 8.a3 d6 (diagram left)

8...d5 here or earlier, looking to some sort of reverse Queen's Gambit, is more natural but Black's setup is playable and keeps more tension in the position.

9.Qe1 Nbd7 10.Bd2 Rc8 11.Qc1 a6 12.Re1 e5

Position after sideline 18. ... Qxc8

Maybe a little hasty, a slower general advance may be in order.

13.dxe5 dxe5 14.Nh2

14.e4 frees the Bishop on d2 and shows the drawback of Black's not having a pawn that can defend d5. Then an interesting idea would be 14...Nxe4 15.Nxe4 Bxe4 16.Bxa6 Bxf3 17.Bxc8 Bxg2 18.Kxg2 Qxc8 (Diagram right)


Similarly Black should play 14...e4 Both players ignore these advances several times.

15.Ng4 Rcd8 16.Nxf6+ Nxf6 17.f3 Nh5

Last chance for 17...e4 which doesn't lose a pawn due to 18.fxe4 Nxe4 19.Nxe4 Bxe4 20.Bxa6 Bxb2 21.Qxb2 Rxd2

18.e4 Rfe8

This is adequate but I should have proceeded with my intended pawn sacrifice 18...Nf4 which White shouldn't accept: 19.Bxf4 exf4 20.Qxf4 Be5 21.Qh6 Qf6

19.Bc4 b5 20.Bf1

20.Bd5 b4 is playable for White as a6 hangs after 21.Nd1 Bxd5 22.exd5 Rxd5 23.axb4 cxb4

Position after 21. Ne2

20...Nf4 21.Ne2 (diagram left)

As previously, accepting the pawn is inadvisable.


Somewhat optimistic, Black should just play 21...Ne6

22.Ng3 Bc8 23.Rb1 h5 24.Nf5 Bxf5 25.exf5 Qd7 26.Bxf4

White is too defensive, his position was fine after 26.Ba5 when Black probably should sacrifice with 26...Qxf5

26...exf4 27.Bd3

White should insert a Rook exchange on e8 to free space for the Queen.

27...Bd4+ 28.Kh1 Be3 29.Qd1 g4

Position after sideline 33. ... Rxf3

A critical error. I was looking at some combination of c4 (driving the Bishop to e4 and overloading the f-pawn) and g4/Qe7/Qh4. But Black wins simply with 29...c4 30.Be4 Qc8 31.Qe2 Rd2 32.Qf1 Rf2 33.Qg1 Rxf3 (Diagram right)

30.fxg4 c4

Black's position is still promising, but nothing more as White's f-pawn is defended and Black would be in trouble after 30...hxg4 31.Qxg4+ Kf8 32.Qh4

31.Bf1 Qxd1 32.Rbxd1 hxg4 33.Rxd8 Rxd8 34.hxg4 Kg7

The mate threat regains the pawn but Black misses a tricky win, which the computer spots, with the interpolation 34...Bf2 35.Re2 (35.Ra1 Kg7 36.g3 f3) 35...Bb6 36.Re1 Kg7 37.g3 f3 This is the point - Black has won a tempo to get his Bishop off e3. 38.Bh3 Rd2 39.Rf1 Bf2 and picks up the pawns.

Position after 36. ... fxg3

35.g3 Bf2 36.Re2 fxg3 (diagram left)

Better is 36...Bxg3 37.Kg2 Rd1 38.c3 Bh4 39.Rc2 (or almost anything else) 39...f3+(diagram below)

37.Kg2 c3

37...Rd1 is suggested by the computer, with a sort of near-zugzwang.

38.b3 Rd1 39.a4 bxa4 40.bxa4 Rd4

40...Kf6 first is necessary.


Position after sideline 39. ... f3+

41.g5 would leave the position fairly dead but this move also seems adequate. Had Black's Rook still been on d1 this couldn't be played as the Bishop would hang.

41...Rxa4 42.Re7 Kf6 43.Rc7 Kg5 44.Rxf7

Obvious but it should lose. Better is 44.Rc4

44...Rf4+ 45.Kg2 Kxg4

The computer finds the tricky win 45...Bd4 46.Bxa6 (the threat was Rf2+) 46...Be5 for instance 47.Re7 Rf2+ 48.Kg1 Bd4 49.Rd7 Rd2+ 50.Kf1 g2+

46.Bxa6 Kg5 47.Bd3 Rh4 48.Rg7+

A serious error which loses time driving Black's King to a better position. White draws by a move such as 48.Rc7 to check on the rank after 48...Kf4


Position after sideline 56. Ke4

Instead Black mates or wins material after 48...Kf4 49.f6 Rh2+ 50.Kf1 Rh1+ 51.Kg2 (51.Ke2 Re1#) 51...Rg1+ 52.Kh3 Kf3

49.Rg6+ Kf7 50.Rc6

50.Kf3 is the safest draw but this is good enough.

50...Rh2+ 51.Kf3 Be1 52.Rg6

After throwing away several wins Black would have thrown away the draw if White calculated 52.Bc4+ Kg7 (52...Kf8 53.f6 Rf2+ 54.Kg4 (threatens mate) 54...Ke8 55.Re6+ Kd7 56.Rxe1 Rxf6 57.Kxg3) 53.f6+ Kg6 54.f7+ Kg7 55.Rc8 Rf2+ 56.Ke4 (diagram right)

52...Rf2+ 53.Kxg3 Rxc2+

53...Rxf5+ 54.Kg4 also draws.

54.Kf3 Rf2+ 55.Ke3 c2

Despite the efforts of both players to lose, a draw was agreed in view of 55...c2 56.Rc6 c1Q+ 57.Rxc1 Bd2+ 58.Kxf2 Bxc1



Lucas,Peter (1550) - Rout,Ian (1925) [C15]

Burnie Chess Club Championship, 27.05.2015

1.e4 e6 2.d4 d5 3.Nc3 Bb4 4.Qg4

Position after 6. Qh6

One of several anti-Winawers rather than the main line 4.e5 Attacking with just a Queen looks ridiculous (think of Scholar's mate) but Black can't conveniently defend the g-pawn and is best to let it go for development.

4...Nf6 5.Qxg7 Rg8 6.Qh6 (diagram right) dxe4

6...c5 is the most dynamic, opening up the centre while White trails in development.

7.Nge2 Nc6

7...c5 is still an option. Black's move is designed to avoid any tricky preparation, though it transpired this wasn't necessary.

8.a3 Bxc3+ 9.bxc3 Rg6 10.Qh4 Rg4 11.Qh6

11.Qh3 looks uncomfortable but is probably playable.

11...Rg6 12.Qe3

12.Qh4 and seeing if Black wants a draw is an option. We'll never know but given the tournament position I might have been persuaded.

12...Ne7 13.h3 (diagram below)

We have reached by transposition a position that has occurred occasionally before. White's move has some sense - he covers g4 and after a later g-pawn advance he takes f5 and has g2 for his Bishop. But the theorists tell us to be wary of playing twiddly little rook-pawn moves in lieu of development. After the game we liked 13.Ng3 which has been most popular with both sides scoring. Black might play 13...Ned5 (or keep developing and offer the pawn with 13...Bd7)

13...Ned5 14.Qd2 e3

This looks irresistable (if you see the follow-up) but the computer is just as happy to play 14...b6 first, with the option of getting another piece into the action.


In fact White's position is tenable after 15.Qd3 exf2+ 16.Kxf2 though in practice not very nice to play, wheareas now White loses on the spot. (16.Kd1 Bd7 looks good for Black)

15...Ne4 16.Qd3 Qh4+ 17.g3 Rxg3

Final positon after 18. ... Qxg3+

17...Nxg3 no doubt wins too, but it's better to keep the Knight.


Allowing the discovered check is ruinous and if 18.Kd1 Nf2+; or 18.Qb5+ Bd7 19.Qxb7 Rxe3+ 20.Kd1 Ndxc3+ 21.Nxc3 Re1#


White resigned as he is lost after 18...Qxg3+ 19.Kd1 (19.Ke2 Qf2+ 20.Kd1 Nexc3+) 19...Nf2+ (or 19...Qf3+; or 19...Ndxc3+)